FREE Customisable CV Templates for Figma

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Benjamin Brown

Lead Product Designer

Where

user experience

meets

design craft

Client under NDA

B2B SaaS Insurance Platform

2019

-

2023

Unfortunately, this project is currently under an NDA

If you like, you can still read about the project below. You'll just have to use your imagination to think about how great the final product looked.

(Hint: It looked bloody great)

⚡️

Unfortunately, this project is currently under an NDA

If you like, you can still read about the project below. You'll just have to use your imagination to think about how great the final product looked.

(Hint: It looked bloody great)

⚡️

Unfortunately, this project is currently under an NDA

If you like, you can still read about the project below. You'll just have to use your imagination to think about how great the final product looked.

(Hint: It looked bloody great)

⚡️

Evolution not revolution, for a Windows based B2B SaaS Insurance platform

Evolution not revolution, for a Windows based B2B SaaS Insurance platform

Evolution not revolution, for a Windows based B2B SaaS Insurance platform

Project Detail

Discovery

The Discovery phase marked the initial stage in the UX & Product design process. It encompassed business analysis, defining the problems to address, and collecting evidence and initial guidance for subsequent steps. This phase was crucial for understanding the client's context and establishing a strategy for the redesign project.

During this phase we delivered:

  • Discovery Workshops; to uncover business and user requirements

  • Design Audits; to help us understand the existing application and its complexities

  • Competitor Analysis; to help us benchmark our client against other available solutions

  • Design Studios; to motivate and inspire our client who until this point had never used design to their advantage

Define

The Define phase was centred on refining our focus and establishing a coherent global foundational model to steer the team's efforts. 

During this phase we delivered 5 design sprints that established:

  • High-level global architecture

  • Pivotal navigational patterns

  • UI foundations and key universal design patterns

  • Complex areas of functionality and interaction


Once we had wrapped up the design sprints, we had enough of a skeletal structure that would be worth validating with users. Testing was carried out internally by the client, however we advocated for a larger programme of research to be undertaken at a later date to help validate the more subjective features we had conceptualised. A backlog of research was maintained at all times to ensure the detail behind what needed testing was not lost.

Design

The design phase was dedicated to establishing a new UI direction for the clients platform, followed by the production of UI assets. This new direction received approval from the leadership team, after which we scoped out the specific UI elements and assets to be developed.

During this phase we delivered:

  • Brand Audit; to understand which where there were gaps in the existing brand, and which directions to explore visually

  • Design Direction; to showcase 3 ways the client could potentially take their application moving forward

  • Visual Design; to create and visualise all components and patterns that piece together the entire application and showcase these in various full render mockups

  • Design System; to document and systemise all of the design work that the development team would require to build out the application without too much guess work


Outcomes

Working on enterprise level applications with varied user groups, all who have a varied set of workflows is always going to be a complex challenge to solve. Throw in the fact that there was no room for a huge overhaul or building from the ground up, nor a large never-ending budget for user research and testing, we had to be pragmatic in our design choices, going that extra distance to make sure we have learned everything possible from each stakeholder and their interactions with customers. We remained empathetic to users' existing needs from our learnings and focussed on trying to make their day-to-day working lives easier.

Taking the stakeholders, who previously had been selling a legacy platform into customers who expected more, from absolute design novices to individuals who now understand the strategic advantage design can offer and who now champion design processes and its impact is a wonderful thing to have been a part of.

Project Detail

Discovery

The Discovery phase marked the initial stage in the UX & Product design process. It encompassed business analysis, defining the problems to address, and collecting evidence and initial guidance for subsequent steps. This phase was crucial for understanding the client's context and establishing a strategy for the redesign project.

During this phase we delivered:

  • Discovery Workshops; to uncover business and user requirements

  • Design Audits; to help us understand the existing application and its complexities

  • Competitor Analysis; to help us benchmark our client against other available solutions

  • Design Studios; to motivate and inspire our client who until this point had never used design to their advantage

Define

The Define phase was centred on refining our focus and establishing a coherent global foundational model to steer the team's efforts. 

During this phase we delivered 5 design sprints that established:

  • High-level global architecture

  • Pivotal navigational patterns

  • UI foundations and key universal design patterns

  • Complex areas of functionality and interaction


Once we had wrapped up the design sprints, we had enough of a skeletal structure that would be worth validating with users. Testing was carried out internally by the client, however we advocated for a larger programme of research to be undertaken at a later date to help validate the more subjective features we had conceptualised. A backlog of research was maintained at all times to ensure the detail behind what needed testing was not lost.

Design

The design phase was dedicated to establishing a new UI direction for the clients platform, followed by the production of UI assets. This new direction received approval from the leadership team, after which we scoped out the specific UI elements and assets to be developed.

During this phase we delivered:

  • Brand Audit; to understand which where there were gaps in the existing brand, and which directions to explore visually

  • Design Direction; to showcase 3 ways the client could potentially take their application moving forward

  • Visual Design; to create and visualise all components and patterns that piece together the entire application and showcase these in various full render mockups

  • Design System; to document and systemise all of the design work that the development team would require to build out the application without too much guess work


Outcomes

Working on enterprise level applications with varied user groups, all who have a varied set of workflows is always going to be a complex challenge to solve. Throw in the fact that there was no room for a huge overhaul or building from the ground up, nor a large never-ending budget for user research and testing, we had to be pragmatic in our design choices, going that extra distance to make sure we have learned everything possible from each stakeholder and their interactions with customers. We remained empathetic to users' existing needs from our learnings and focussed on trying to make their day-to-day working lives easier.

Taking the stakeholders, who previously had been selling a legacy platform into customers who expected more, from absolute design novices to individuals who now understand the strategic advantage design can offer and who now champion design processes and its impact is a wonderful thing to have been a part of.

Project Detail

Discovery

The Discovery phase marked the initial stage in the UX & Product design process. It encompassed business analysis, defining the problems to address, and collecting evidence and initial guidance for subsequent steps. This phase was crucial for understanding the client's context and establishing a strategy for the redesign project.

During this phase we delivered:

  • Discovery Workshops; to uncover business and user requirements

  • Design Audits; to help us understand the existing application and its complexities

  • Competitor Analysis; to help us benchmark our client against other available solutions

  • Design Studios; to motivate and inspire our client who until this point had never used design to their advantage

Define

The Define phase was centred on refining our focus and establishing a coherent global foundational model to steer the team's efforts. 

During this phase we delivered 5 design sprints that established:

  • High-level global architecture

  • Pivotal navigational patterns

  • UI foundations and key universal design patterns

  • Complex areas of functionality and interaction


Once we had wrapped up the design sprints, we had enough of a skeletal structure that would be worth validating with users. Testing was carried out internally by the client, however we advocated for a larger programme of research to be undertaken at a later date to help validate the more subjective features we had conceptualised. A backlog of research was maintained at all times to ensure the detail behind what needed testing was not lost.

Design

The design phase was dedicated to establishing a new UI direction for the clients platform, followed by the production of UI assets. This new direction received approval from the leadership team, after which we scoped out the specific UI elements and assets to be developed.

During this phase we delivered:

  • Brand Audit; to understand which where there were gaps in the existing brand, and which directions to explore visually

  • Design Direction; to showcase 3 ways the client could potentially take their application moving forward

  • Visual Design; to create and visualise all components and patterns that piece together the entire application and showcase these in various full render mockups

  • Design System; to document and systemise all of the design work that the development team would require to build out the application without too much guess work


Outcomes

Working on enterprise level applications with varied user groups, all who have a varied set of workflows is always going to be a complex challenge to solve. Throw in the fact that there was no room for a huge overhaul or building from the ground up, nor a large never-ending budget for user research and testing, we had to be pragmatic in our design choices, going that extra distance to make sure we have learned everything possible from each stakeholder and their interactions with customers. We remained empathetic to users' existing needs from our learnings and focussed on trying to make their day-to-day working lives easier.

Taking the stakeholders, who previously had been selling a legacy platform into customers who expected more, from absolute design novices to individuals who now understand the strategic advantage design can offer and who now champion design processes and its impact is a wonderful thing to have been a part of.

As a Product Design Director with over 20 years in the industry, Ben stands out as one of the best (and nicest) Product Designers I’ve ever had the pleasure of working with. His expertise in complex software applications, working from concept to detailed design systems is super impressive. Particularly noteworthy is his ability to grasp and navigate the nuances of complex domains and task flows, making him invaluable in any product environment. Ben brings a rare blend of diligence, quality, creativity, and passion to everything he does, balancing the needs of the business with the user’s experience. His ability to articulate design decisions is unparalleled, always balanced in solid design theory and user insights. Ben doesn’t just understand design craft; he communicates its value in a way that brings everyone on board. If you’re wanting to work with one of the best in product design, hire Ben.

As a Product Design Director with over 20 years in the industry, Ben stands out as one of the best (and nicest) Product Designers I’ve ever had the pleasure of working with. His expertise in complex software applications, working from concept to detailed design systems is super impressive. Particularly noteworthy is his ability to grasp and navigate the nuances of complex domains and task flows, making him invaluable in any product environment. Ben brings a rare blend of diligence, quality, creativity, and passion to everything he does, balancing the needs of the business with the user’s experience. His ability to articulate design decisions is unparalleled, always balanced in solid design theory and user insights. Ben doesn’t just understand design craft; he communicates its value in a way that brings everyone on board. If you’re wanting to work with one of the best in product design, hire Ben.

As a Product Design Director with over 20 years in the industry, Ben stands out as one of the best (and nicest) Product Designers I’ve ever had the pleasure of working with. His expertise in complex software applications, working from concept to detailed design systems is super impressive. Particularly noteworthy is his ability to grasp and navigate the nuances of complex domains and task flows, making him invaluable in any product environment. Ben brings a rare blend of diligence, quality, creativity, and passion to everything he does, balancing the needs of the business with the user’s experience. His ability to articulate design decisions is unparalleled, always balanced in solid design theory and user insights. Ben doesn’t just understand design craft; he communicates its value in a way that brings everyone on board. If you’re wanting to work with one of the best in product design, hire Ben.

Stu Collett

Design Director, Super User Studio

Where

user experience

meets

design craft